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| Packages that use Contact | |
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| edu.eside.flingbox.physics.collisions | |
| Uses of Contact in edu.eside.flingbox.physics.collisions |
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| Methods in edu.eside.flingbox.physics.collisions that return Contact | |
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Contact[] |
ColliderPolygon.checkContacts(Collider collider)
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abstract Contact[] |
Collider.checkContacts(Collider collider)
Checks if objects can collide |
| Methods in edu.eside.flingbox.physics.collisions with parameters of type Contact | |
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static void |
ContactSolver.solveCollision(Contact contact)
Computes contacts effects to body's Conditions for a contact solver (I total) = (I total at the end) Vel diference at end = (Vel diference at begin) * e so: (I1 + I2) = (I1f + I2f) (v1f - v2f) = (v1 - v2) * e |
static void |
ContactSolver.solvePenetration(Contact contact)
Keeps bodies outside for other bodies |
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