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java.lang.Objectedu.eside.flingbox.physics.ScenePhysics
public class ScenePhysics
Stores all physic object in scene and make those interact. ScenePhysics manage thread for update objects
| Field Summary | |
|---|---|
GravitySource |
mGravity
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| Constructor Summary | |
|---|---|
ScenePhysics(GravitySource gravity)
Initializes an empty scene |
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| Method Summary | |
|---|---|
void |
add(PhysicBody body)
Adds physical object |
boolean |
isSimulating()
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boolean |
remove(PhysicBody body)
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void |
run()
Thread for simulation |
void |
startSimulation()
Starts simulation |
void |
stopSimulation()
Sends message to kill and waits |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
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public GravitySource mGravity
| Constructor Detail |
|---|
public ScenePhysics(GravitySource gravity)
| Method Detail |
|---|
public void add(PhysicBody body)
object - object to be addedpublic boolean remove(PhysicBody body)
public void startSimulation()
public void stopSimulation()
public boolean isSimulating()
public void run()
run in interface java.lang.Runnable
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