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## Uses of Class
edu.eside.flingbox.physics.PhysicBody

Packages that use PhysicBody
edu.eside.flingbox.bodies |
edu.eside.flingbox.physics |
edu.eside.flingbox.physics.collisions |

Uses of PhysicBody in edu.eside.flingbox.bodies

Methods in edu.eside.flingbox.bodies that return PhysicBody
`PhysicBody` | `Body.getPhysics()`

Uses of PhysicBody in edu.eside.flingbox.physics

Subclasses of PhysicBody in edu.eside.flingbox.physics
`class` | `PhysicPolygon` Implements physics properties for polygols.

Methods in edu.eside.flingbox.physics with parameters of type PhysicBody
`void` | `ScenePhysics.add(PhysicBody body)` Adds physical object
`boolean` | `ScenePhysics.remove(PhysicBody body)`

Uses of PhysicBody in edu.eside.flingbox.physics.collisions

Fields in edu.eside.flingbox.physics.collisions declared as PhysicBody
`PhysicBody` | `Contact.collidedBody` Collided body in contact, this is the weighter body in contact
`PhysicBody` | `Contact.collidingBody` Colliding body in contact, this is the body in contact

Methods in edu.eside.flingbox.physics.collisions that return PhysicBody
`PhysicBody` | `Collider.getAssociatedBody()`
`PhysicBody` | `Contact.otherBody(PhysicBody body)`

Methods in edu.eside.flingbox.physics.collisions with parameters of type PhysicBody
`boolean` | `Contact.concerns(PhysicBody body)`
`Vector2D` | `Contact.getBodysSide(PhysicBody body)`
`PhysicBody` | `Contact.otherBody(PhysicBody body)`

Constructors in edu.eside.flingbox.physics.collisions with parameters of type PhysicBody
`Collider(PhysicBody physicBody)` Local constructor for any collider.
`ColliderPolygon(Vector2D[] contour, PhysicBody thisPhysic)` Default constructor for a polygon collider.
`Contact(PhysicBody bodyA, PhysicBody bodyB, Vector2D position, Vector2D sense, Intersect intersect)` Default constructor

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