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## S

save_scene - Static variable in class edu.eside.flingbox.R.string
scale(Vector2D) - Method in class edu.eside.flingbox.graphics.RenderCamera
Scene - Class in edu.eside.flingbox.scene
  Scene Descriptor.
Scene(Context) - Constructor for class edu.eside.flingbox.scene.Scene
  Default constructor for an scene
scene_load_error - Static variable in class edu.eside.flingbox.R.string
scene_loaded - Static variable in class edu.eside.flingbox.R.string
scene_save_error - Static variable in class edu.eside.flingbox.R.string
scene_saved - Static variable in class edu.eside.flingbox.R.string
SceneGestureDetector - Class in edu.eside.flingbox.input
  Custom gesture detection class Listener should implement `SceneGestureDetector.OnInputListener`.
SceneGestureDetector(Context, SceneGestureDetector.OnInputListener) - Constructor for class edu.eside.flingbox.input.SceneGestureDetector
SceneGestureDetector.OnInputListener - Interface in edu.eside.flingbox.input
ScenePhysics - Class in edu.eside.flingbox.physics
  Stores all physic object in scene and make those interact.
ScenePhysics(GravitySource) - Constructor for class edu.eside.flingbox.physics.ScenePhysics
  Initializes an empty scene
SceneRenderer - Class in edu.eside.flingbox.graphics
  `SceneRenderer` handles functions to render `Scene` into `GLSurfaceView` space by `Renderer` interface.
SceneRenderer() - Constructor for class edu.eside.flingbox.graphics.SceneRenderer
seek_bodys_density - Static variable in class edu.eside.flingbox.R.id
seek_kinetic_friction - Static variable in class edu.eside.flingbox.R.id
seek_restitution_coef - Static variable in class edu.eside.flingbox.R.id
seek_static_friction - Static variable in class edu.eside.flingbox.R.id
sense - Variable in class edu.eside.flingbox.physics.collisions.Contact
  Contact's sense.
set(Vector2D) - Method in class edu.eside.flingbox.math.Vector2D
  Copies values from other vector
set(float, float) - Method in class edu.eside.flingbox.math.Vector2D
  Sets vector's values
setAngle(float) - Method in class edu.eside.flingbox.physics.PhysicBody
setAperture(Vector2D) - Method in class edu.eside.flingbox.graphics.RenderCamera
  Sets camera's aperture
setBodyFixed(boolean) - Method in class edu.eside.flingbox.physics.PhysicBody
  Fixs body, making impossible to move
setColor(float, float, float, float) - Method in class edu.eside.flingbox.graphics.RenderPolygon
  Sets color of the polygon
setDensity(float) - Method in class edu.eside.flingbox.physics.PhysicBody
setDensity(float) - Method in class edu.eside.flingbox.physics.PhysicPolygon
setGroundSense(Vector2D) - Static method in class edu.eside.flingbox.utils.PositionComparator
  Sets ground vector
setPoints(Vector2D[], Vector2D) - Method in class edu.eside.flingbox.bodies.Polygon
setPosition(Vector2D) - Method in class edu.eside.flingbox.graphics.RenderCamera
  Sets Camera's position.
setPosition(Vector2D, float) - Method in class edu.eside.flingbox.graphics.RenderPolygon
  Sets object's position to render
setRandomColor() - Method in class edu.eside.flingbox.bodies.Polygon
  Sets random color to polygon
setSurface(float, float) - Method in class edu.eside.flingbox.graphics.RenderCamera
  Changes surface size
setVelocity(float, float) - Method in class edu.eside.flingbox.physics.PhysicBody
  Sets velocity components
simulate - Static variable in class edu.eside.flingbox.R.string
solveCollision(Contact) - Static method in class edu.eside.flingbox.physics.collisions.ContactSolver
  Computes contacts effects to body's Conditions for a contact solver (I total) = (I total at the end) Vel diference at end = (Vel diference at begin) * e so: (I1 + I2) = (I1f + I2f) (v1f - v2f) = (v1 - v2) * e
solvePenetration(Contact) - Static method in class edu.eside.flingbox.physics.collisions.ContactSolver
  Keeps bodies outside for other bodies
startSimulation() - Method in class edu.eside.flingbox.physics.ScenePhysics
  Starts simulation
startSimulation() - Method in class edu.eside.flingbox.scene.Scene
  Starts physical simulation
StaticScene - Class in edu.eside.flingbox.scene
StaticScene(Context) - Constructor for class edu.eside.flingbox.scene.StaticScene
stopSimulation() - Method in class edu.eside.flingbox.physics.ScenePhysics
  Sends message to kill and waits
stopSimulation() - Method in class edu.eside.flingbox.scene.Scene
sub(Vector2D) - Method in class edu.eside.flingbox.math.Vector2D
  Subs a vector

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