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## R

R - Class in edu.eside.flingbox
R() - Constructor for class edu.eside.flingbox.R
R.attr - Class in edu.eside.flingbox
R.attr() - Constructor for class edu.eside.flingbox.R.attr
R.drawable - Class in edu.eside.flingbox
R.drawable() - Constructor for class edu.eside.flingbox.R.drawable
R.id - Class in edu.eside.flingbox
R.id() - Constructor for class edu.eside.flingbox.R.id
R.layout - Class in edu.eside.flingbox
R.layout() - Constructor for class edu.eside.flingbox.R.layout
R.string - Class in edu.eside.flingbox
R.string() - Constructor for class edu.eside.flingbox.R.string
readXml(XmlPullParser) - Method in class edu.eside.flingbox.bodies.Polygon
readXml(XmlPullParser) - Method in class edu.eside.flingbox.scene.Scene
readXml(XmlPullParser) - Method in interface edu.eside.flingbox.xml.XmlImporter.XmlParseable
remove(RenderBody) - Method in class edu.eside.flingbox.graphics.SceneRenderer
  Removes object from scene
remove(Collider) - Method in class edu.eside.flingbox.physics.collisions.Arbiter
  Removes a collider from the arbiter
remove(PhysicBody) - Method in class edu.eside.flingbox.physics.ScenePhysics
remove(Body) - Method in class edu.eside.flingbox.scene.StaticScene
RenderBody - Class in edu.eside.flingbox.graphics
  `Renderizable` interface witch should be implemented by on scene bodys to be rendered.
RenderBody() - Constructor for class edu.eside.flingbox.graphics.RenderBody
RenderCamera - Class in edu.eside.flingbox.graphics
  Specifies OpenGL camera interface.
RenderCamera(float, float) - Constructor for class edu.eside.flingbox.graphics.RenderCamera
  Default constructor for a surface
RenderPolygon - Class in edu.eside.flingbox.graphics
  `RenderPolygon` handles functions to render `Polygon` into OpenGL's space.
RenderPolygon(Vector2D[]) - Constructor for class edu.eside.flingbox.graphics.RenderPolygon
  Default constructor of PolygonRender.
rigth - Variable in class edu.eside.flingbox.graphics.RenderCamera
  Used by OpenGL
run() - Method in class edu.eside.flingbox.physics.ScenePhysics
  Thread for simulation

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