using UnityEngine;
using System.Collections;

public class pos_cam : MonoBehaviour {
	public Transform poscam;
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {

		transform.position = Vector3.Lerp (transform.position, poscam.position, 0.07f);
	
	}
}
